Calculator · Bankroll

Risk of ruin calculator (bankroll)

Exact probability that a bankroll runs out before a session ends — computed with a full probability tree, not a simulation. Any bankroll, stake, cash-out target and number of rounds.

✓ Math checked · Updated · How we calculate
Need more than 500 rounds? Use the crash simulator, which supports bulk simulation with a bankroll.
Chance of ruin
0.16%
balance drops below stake
Above start
31.01%
P(final > bankroll)
At or above start
36.16%
P(final ≥ bankroll)
Expected final
44.00
average over all paths
Median final
44.00
typical path
Risk of ruin at 50, 100, 200 and 500 rounds, same bankroll/stake/target/edge
RoundsChance of ruinExpected finalMedian final
503.9×10⁻¹³%48.5048.00
1000.00016%47.0046.00
2000.16%44.0044.00
5009.56%35.3234.00

Longer sessions, same edge: the chance of ruin only grows as rounds increase.

Risk of ruin for bankrolls of 10×, 50× and 200× the stake
Bankroll ÷ stakeChance of ruinExpected finalMedian final
10× stake62.51%6.200.00
50× stake0.16%44.0044.00
200× stake2.3×10⁻⁵⁶%194.00194.00

Exact probability tree (no sampling error) · methodology

How risk of ruin works

Risk of ruin is the chance that a fixed bankroll drops below the size of a single stake before a session of a fixed number of rounds ends. Each round the player bets a fixed stake; with probability p the round wins and the balance moves up by a fixed net amount, and with probability 1 − p the round loses the stake. Once the balance falls below the stake, no further bet can be placed — that state is permanent (an "absorbing" state in probability terms), and it is still counted as ruin even if it happens on the very last round.

The calculator does not sample random outcomes. It builds the full tree of every possible sequence of wins and losses up to the chosen number of rounds, tracks how much probability mass ends in each possible final balance, and sums the mass that ends below the stake. That is why the result is exact rather than an estimate with sampling noise — the same inputs always produce the same answer.

Why ruin is (eventually) certain

With a house edge above zero, the expected value of each round is negative: on average the player gives back a fixed percentage of the stake every time. Over any single session of a few hundred rounds, that drag only makes a bankroll loss more likely, not certain — a lucky run can still finish ahead. But stretch the number of rounds toward infinity and the picture changes: — assuming independent rounds, a fixed positive stake, a fixed target and a positive edge — the probability of eventually dropping below the next stake (so you can no longer place it) approaches 100%, because a finite bankroll cannot absorb an unlimited number of expected losses. Our comparison table shows the trend already forming over just 50 to 500 rounds with the default inputs: longer play, same edge, higher ruin probability.

At 50 rounds the default inputs give a chance of ruin of 3.9×10⁻¹³%; by 500 rounds, with nothing else changed, it has risen to 9.56%. The house edge per round never changed — only the number of chances it gets to act.

What this calculator assumes

  • Fixed stake: the same amount is bet every round — no doubling, no scaling with the current balance.
  • Fixed cash-out target: every winning round pays the same multiplier.
  • Independent rounds: each round's outcome does not depend on previous rounds, which matches how provably fair games are built.
  • Ruin = balance below stake: once the balance can no longer cover one more bet, the session is over for that path.
  • Cent rounding: every payout is rounded down to the nearest cent, the same way a real balance is tracked.

Expected vs. median final balance

Expected final balance is a probability-weighted average across every possible path, including the rare ones where a long winning streak produces a large balance. Median final balance is the middle outcome: at least 50% of the probability mass is at or below it, and at least 50% is at or above it (weighted by probability, not by counting paths). With a 50.00 bankroll, 1.00 stake, a 2× target and 200 rounds, the expected final balance is 44.00 and the median is 44.00. When the two diverge noticeably, it is usually a sign that a small share of lucky paths is pulling the average upward while the typical outcome looks different. The ratio table above shows how both numbers shift as the bankroll grows relative to the stake — a 10× bankroll behaves very differently from a 200× bankroll even though every other input is identical.

Stop-loss and stop-win rules don't change the edge — but they can change what this calculator measures

A common myth is that a stop-loss (walk away after losing X) or a stop-win (walk away after gaining Y) changes the underlying odds. It doesn't: the house edge is a property of the game's payout rule, applied the same way to every round regardless of what the player decided beforehand, so stopping rules never raise the expected value of a single bet. That's a separate question from what this calculator reports, though. Risk of ruin here is the probability that a fixed-stake session with no stopping rule reaches the floor within a set number of rounds. A real stopping rule — for example, walking away for good the first time the balance reaches a target — removes some of the paths that would otherwise keep playing (and eventually ruin), so it can lower the probability of ever going bust in that session, even though it does nothing to the edge of any single round played along the way. This calculator does not model stop-loss or stop-win behaviour: it assumes the same fixed stake is bet every round, for the full number of rounds entered, with no exit condition. For the expected loss of a whole session with no stopping rule, see the expected loss calculator; to watch ruin probability play out round by round, try the crash simulator.

FAQ

What is "risk of ruin"?

The probability that a bankroll falls below the stake size at some point during a fixed number of rounds — meaning the player can no longer place another bet. With a 50.00 bankroll, 1.00 stake, a 2× cash-out target, 3% house edge and 200 rounds, that chance is 0.16%.

Why is ruin certain if I play forever in a negative-expectation game?

This claim only holds under this calculator's assumptions: independent rounds, the same fixed positive stake every round, a fixed cash-out target, and a positive house edge. Under those assumptions, each round the expected loss is a fixed percentage of the stake (the house edge), not of the current balance. Over a finite number of rounds that only makes it more likely the balance falls below the next stake, not certain — but as the number of rounds grows without bound, the probability of that happening approaches 100%, because a fixed stake size can only absorb a limited run of losses. Changing any of those assumptions — for example stopping after a target, or no longer betting a fixed amount — changes what this statement applies to; see the next question for exactly what is and isn't assumed.

What does this calculator assume?

A fixed stake every round (no doubling or scaling), a fixed cash-out target, independent rounds with no memory between them, and ruin defined as the balance dropping below one stake (it cannot place the next bet). Every payout is rounded down to the cent, matching how real balances are tracked.

Why is the median final balance different from the expected (average) final balance?

Expected final balance is a probability-weighted average across every possible outcome, including rare big wins that pull the average up. Median final balance is the middle outcome: at least 50% of the probability (not of the number of paths) ends at or below it. With the default inputs the expected final balance is 44.00 and the median is 44.00 — when they diverge, it usually means a small number of large wins are inflating the average while the "typical" path looks worse.

Does a stop-loss or stop-win rule change my risk of ruin?

It depends what "risk of ruin" means. A stopping rule cannot change the house edge or the expected value of any individual bet — that is fixed by the game, not by your behaviour. But this calculator measures something narrower: the probability of hitting ruin within a fixed number of rounds of flat, unconditional betting. A rule like "stop once the balance reaches X" can close off some of the paths that lead to ruin, which changes that session-level probability even though it leaves every single bet's edge untouched. This calculator does not model stopping rules — it assumes the same stake is bet every round for the full number of rounds entered, with no exit condition.

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